CHAIN OF COMMAND PART 2 While this was by no means a bad episode, or even a letdown of the proportions of "The Best Of Both Worlds" Part II, I'm afraid it does fall into the category of "tastes great, less filling." By which I mean that, while it was enjoyable to watch, it didn't leave much of an impression on my mind. Afterwards I just shrugged, thought "that was an adventure, not much unlike any other", and went off to play Monopoly. (The friend I watched it with thought it was an outright boring episode, but this isn't his review. :-) Where the story went wrong, I felt, was in focusing more on the torture of Picard by Gul Madred than on the interplay between Captain Jellico and the crew of the Enterprise. Moreover, I didn't even feel that the torture scenes were particularly well done. (Not that they were *poorly* done, mind you, but they certainly didn't jump out at me.) I was left with the impression that Patrick Stewart gave a disappointing performance. There was something about the way he contorted his voice when being tortured, and his last "There... Are... Four... Lights!" statement that just didn't ring true... it *seemed* like he was acting, rather than actually *being* Picard under those circumstances. Rather peculiar, coming from Stewart. The main thing that I think was done WELL about the torture thread was Gul Madred's motivation for his actions, i.e., that he tortures people to inflict the pain he felt as a boy upon others, a sort of undirected (or at least misdirected) retribution. Certainly the torture of Picard defied all logic not long after the episode began, and Picard's observation that Madred is "a pitiable man" was the high point of their exchanges (though somewhat marred by the final seconds of the scene, as noted above). I felt that the low point of the torture thread was Madred's declaration that Picard would be stripped of identity and referred to only as "human". How unoriginal. Mind games under these circumstances are usually interesting to see, and this was no exception. Madred's efforts to get Picard to see a light that wasn't there became particularly provocative when Picard eventually asked, "What lights?" The bit with the Taspa eggs, which began the exchange regarding Madred's childhood, was also quite well-done. In final analysis, though, the whole thread left me with a "So what?" expression on my face. The final exchange between Picard and Troi seemed very weak indeed, especially since a similar issue (Picard's spirit being broken) had been dealt with in more depth and with greater delicacy in "Family". Next to that episode, this one seems entirely redundant. It would have been more useful to have placed a different crewmember under the proverbial knife to see how THEY would react. (Although we already got a taste of such an experience with LaForge in "The Mind's Eye".) I also wonder whether this experience will leave any indelible traces at all on Picard's psyche. If he is "completely recovered" from the Borg experience (as he declared in "The Drumhead" and as has certainly seemed to be the case), what, then does this episode leave us with that we didn't know before? Not much that I can see. It was fun (?) while it lasted, but the memory fades quickly... (As a final comment, Picard's observation that "torture has never been a reliable means of extracting information" leads me to wonder what IS. But that's a story for another episode, if at all...) Given the vast amount of screen time devoted to the torture thread, the, in my opinion, more interesting thread of Jellico's interactions with the crew was truly given the short shrift. The only satisfying moment was when Riker finally confronted Jellico and stated in no uncertain terms that he felt that Jellico was making a mistake. (While it is certainly arguable that *Riker* was the one in the wrong, the explosion was true to his character, and is the sort of emoting that Frakes can - and did - pull off quite well.) Relievig Riker of command made sense, too, given Jellico's nature. This (maddeningly brief) look at Riker's character hearkens back to Picard's assessment of him in "Peak Performance", as someone who prefers to work with the people below and above him. One interesting question this brings to mind is: CAN Riker work with people in any other way? Presumably he has had to before, when he was a cadet and a young officer and had relatively little say in command decisions. Has he forgotten how? Unfortunately, we never find out, since there really is no reconciliation between Riker and Jellico. The issue of duty to the ship and to Starfleet causes them to call a truce to their personal war to handle the Cardassians, but nothing is really resolved (though their differences are laid out on the table). They do not interact again before Picard returns. Can Jellico modify his style of command to work with the Enterprise crew? SHOULD he? This issue is not really addressed either. Unfortunately, the only way that these questions could be truly handled satisfyingly would be to jettison Picard from the series and install Jellico as the permanent captain. With his final demand of the Cardassians, to release Picard, Jellico cemented himself in my mind as a character worthy of continuing to be the captain of the Enterprise on TNG. While it may appear that his order to have Picard released was only an afterthought, I'm convinced that it was only a show for the Cardassians (and a wonderfully-written and acted one, at that). It was actually with some disappointment that I watched Picard reassume command of the Enterprise, since I think that a lot of potential is being flushed down the drain (and a lot of questions raised in this story being left unresolved). Sigh. Finally, there's the Cardassian plot to attack Minos Korva. This struck me as nothing less than silly. Given that they held Picard captive, the *smart* thing to do, I believe, would have been for the Cardassians to have bided their time for several months, extracting what information they needed from Picard (that he had), and waited until the Enterprise and Starfleet's attentions were directed elsewhere, and THEN to have attempted their attack. Hiding their ships in the McAllister Nebula seemed a rather stupid risk to me, and put unnecessary time pressure on their plans. While not as dumb as the "three ships to take Vulcan" scheme of the Romulans in "Unification", this one doesn't do anything to endear me to the story. On the whole, this was an episode rife with potential, with many interesting issues raised and nicely-handled atmosphere. Unfortunately, in final analysis, "Chain Of Command" struck me as nothing more than an enjoyable, bite-size, and easily digestable adventure. Not a bad epitaph, but it could have been *so* much sweeter... Grade: B TNG SEASON SIX AT A GLANCE: Time's Arrow II: B- Realm Of Fear: C Man Of The People: C Relics: B+ Schisms: B- True Q: D- Rascals: D+ A Fistful Of Datas: B The Quality Of Life: C+ Chain Of Command: B+ Chain Of Command Part II: B --- Total Points: 26 1/3 Season Average: 2.394 (C+) (Rise of 0.061 from previous episode)